Surefooted

I received an email yesterday from a visitor asking very specifically about a particular aspect of the Surefooted talent. For those who may be unfamiliar with Surefooted (we can’t all be perfect–er, Survival), the tooltip:

What he wanted to know was:

Does the Hunter Surefooted talent (15%) stack with Surefooted enchant? (I really dont care about the [item]25895[/item])

Now, we all know how much attention I pay to hunter PvP (read: none), so this one actually stumped me at first. But, any time I’m stumped by something of this nature, I invariably head over to Elitist Jerks and with a little (lot) of digging, I can usually find the answers I’m after, or an admission that everyone else is as stumped as I am.

So off I went!

The first thread I found in my search results that might shed some light on the subject was [Hunter] The PvP Thread. On page 5, post #113 by poster Levidian stated:

I’m under the asumption that the talent will only stack with 1 mod from armor giving you a max 20%

Talent + enchant or talent + meta.

Levidian’s statement made sense to me, and was in keeping with a lot of precedents within the game (such as: you can only place one modification on a specific item). But, it didn’t answer a question that I’d wondered: If indeed it stacks, does it stack additively or multiplicatively?

I kept looking.

The only other likely-looking thread my search turned up was Movement impairing resistance. Sure enough, towards the bottom of the page, in post #23 by duran, I got as close to an answer as I was likely to get:

[...]we got another hunter to spam wing clip on me with all of my movement resistance stuff on. The numbers we came up with were 61 resists out of 222 wing cilps = ~27%

[...]The number of observations is a bit lower than I’d like but I had to go after a few tests. Still this initial test seems to show that all of these items and the talent do indeed stack additively.[...]

So, according to a live in-game test (which I tend to trust much more than pure speculation, which is what the original post I found contained), all three (talent, enchant and gem) do indeed stack, and they stack additively (as opposed to multiplicatively).

Whether or not that enchant is optimum (of all the available boot enchants) for PvP, I have no idea. I just slap on whatever +Stamina gear I have and pray for the best, I don’t look for optimization. You PvP hunters will know better than I. But, either way, now you know whether, and how, these things stack. My work here is done. ;)

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Comments

Good to know. Speculation is always dangerous, cause some things in WoW just don’t work as you’d expect them to…

As for the optimal enchant, I opted for Boar’s Speed on my Hunter’s PVP gear. I figured the extra movement speed would help in kiting effectively, but both stun and root resist would also help. If only you could get them all at the same time.

Well, in reality, you kind of can, if you shuffle some things around. For example, there are meta gems with minor run speed increases on them, so you can use one of those, then go for Surebooted enchant on boots, and you’ve got a little bit of a boost to each. However, not being much of a PvPer (on my hunter, anyway), I’m not sure that’s something that’s considered optimal, either.

This is the sort of thing that keeps me coming back here! Not that I’m planning to switch to Survival, but it’s still good to know these things. Thanks, Lass. :)

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